Showing posts with label scout. Show all posts
Showing posts with label scout. Show all posts
Thursday, April 8, 2010
Scout + Action/Victory Cards
Most players tend to glance over the Scout card at first not realizing how powerful it can actually be. Because Intrigue has introduced the concept of Action/Victory cards (eg. Harem, Nobles, Great Hall), when you play your Scout you can place these cards into your hand right away. This can be incredibly powerful in turning a bad hand into a really good hand!
Scout
Description: +1 Action. Reveal the top 4 cards of your deck. Put the revealed Victory cards into your hand. Put the other cards on top of your deck in any order.
Type: Action
Cost: 4
Set: Intrigue
You might have been like me the first time I saw this card. "Okay...so I basically get to make sure my next hand doesn't have victory cards in it. Is that really that helpful?" That was until I clued in on the fact that there are Action/Victory cards =)
Card Combinations
Type: Action
Cost: 4
Set: Intrigue
You might have been like me the first time I saw this card. "Okay...so I basically get to make sure my next hand doesn't have victory cards in it. Is that really that helpful?" That was until I clued in on the fact that there are Action/Victory cards =)
Card Combinations
- Scout + (Action/Victory cards)
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